October 28, 2026 - XXL COMMUNITY PATCH
BUG FIXES & CHANGES
- Fishing wins are now paid the moment the reels stop. Before, getting up, changing map or logging out within 5 seconds of a win could lose it. Odds and fishing speed are unchanged.
- The free bonus coin from fishing chairs and medals now has its own message, "Lucky catch! Bonus +1 FC". Before, it reused the "3 Small fish" message, so it looked like an unmatched spin had paid out. The reward and the odds are unchanged.
- @fishtracker now shows how many of your Fishing Coins came from the free bonus, for example "Fishing Coins (3 bonus)". Bonus coins still count toward your total coins and coins per worm.
- When several accounts share one internet connection, the character that's allowed to gain EXP is now the first one to actually gain EXP, not the first one to log in. If that character stops gaining EXP for 3 minutes, another character on the same connection can take over without logging out.
- @at move stopped moving characters that had Status Resist or Advanced Blessing, because the Oct 14 resist fix also applied to @at's own movement. @at movement now skips those checks again, while real monster debuffs still roll Status Resist and are blocked by Advanced Blessing.
- @ap and the auto-assign AP button now work everywhere, including event instances such as Dojo and Boss PQ. Before, they were blocked with "AP npc not useable while in an event".
- @achievement and @equip now work inside event instances, including boss PQs. @stats now shows "Status Resist" and says when it comes from the permanent 100% purchase or an active Advanced Blessing.
- Added "Auto-assign AP on level-up" to @ap. Each character can pick Str, Dex, Int or Luk, and every level-up then puts all unused AP automatically into that stat.
- Pets no longer disappear when you change maps. Your pets now follow you through portals, warps and commands, and other players see them right away. You no longer need to summon them again after every map change.
- The 12th weekly quest claim (Tier 3) now rewards a Gold Richies Ignition Key instead of 500 Golden Meso Bags. You can use the key to enter Gold Richie's Meso Farm.
- Fixed a bug where every ETC item dropped by monsters was added to @etc storage twice instead of once.
- Fixed a bug where items added to a Hired Merchant with @sell could disappear after a server restart. Listings added this way are now saved right away.
- @itemfilter has its own "Dino recycling" toggle in the Attack Filter menu: turn it on to recycle Dino Items below your attack minimum automatically, or leave it off to keep them protected. The main menu now shows a quick summary of all your active filters.
- Removing items from the item filter blacklist no longer disconnects you. The confirmation now shows the item name as text instead of an icon the client couldn't load. Blacklisted equips go to @recoveritem even with @loot on, as the guide describes.
- Certain skills hitting an "extra mob hits" auto-ban have been resolved. Players affected have been unbanned.
- Fixed NX weapons not showing up for other players. Before, other players always saw your normal weapon, even with an NX weapon, like the Universal Transparent Weapon, equipped over it. All NX weapons now show correctly for everyone, including on player NPCs.
- Fixed a bug where hitting the AP limit and then leveling up could turn your unspent AP negative. AP now always stays between 0 and 32,750, and any character with negative AP is fixed automatically when they log in.
- Fixed a crash when opening the Character Info of a player wearing certain equipment.
- Boomerang Step (Shadower) now reaches way further left and right (420 → 800). Should make your Dojo runs a little easier.
- Demon Slayers and Avengers can now reach 9,999,999 max HP like every other job. To prevent the old client crash, max HP buffs no longer affect Demons. They would do nothing at max HP anyway.
- Fixed characters above total level 32,767 showing a negative level in the Guild window and costing their guild GP when leveling up. They now show their real level and give GP like everyone else.
- Fixed a rare server error that could happen when you changed equipment at the same moment your @at auto-buffs refreshed. Your stats no longer miss an update in that case.
- Fixed the Android stylist: changing your android’s hair or face didn’t work because the style list was too long for the game client. Hairstyles and faces are now split into pages of 100, with your current look shown first. Hair color, eye color and name changes are unchanged.
- Fixed @storechair skipping chairs. Every chair can now be stored.
- Teleports from the @week, @townquest, @mb and @market windows work in many more maps, such as the Free Market rooms, Amoria and big parts of Victoria Island and Leafre. They’re only blocked where the Hyper Teleport Rock is blocked: events, Dojo, weddings.
- The weekly Dojo, Trials and Endless rankings now reset every Monday at 00:00 (Amsterdam time). Before, they reset at random times.
- Mushroom Kingdom High School: closing a teacher’s question window or saying No no longer sends you out of the stage. Only a wrong answer does.
NEW
- @wallet shows every currency you own in one place, including your overflow.
- @bql gear got stronger: Genesis armor and Legendary Maple weapons now have 50% higher base stats. Fully upgraded gear can now be Ascended for 2,000 Boss Coins, which adds more stats and 250 new, stronger upgrade attempts. More info: Boss Gear
- New repeatable starter quest, Golden Treasure: at level 2,500+, kill 999,999 monsters for a Gold Richies Ignition Key.
- Gold Richie's Meso Farm has opened! A new way to farm Golden Meso Bags. Read all about it here: Meso Farm
- Gold Richies Ignition Key has been added to Kanna's DP Shop (located in @fm / @dpshop).
- Added @poll to open Spindle and vote on the community proposals from anywhere.
- If the hosting provider shuts down or restarts the server without early notice, the server will now force a clean save first. From now on, no more than 10 minutes can be 'lost' in case of a sudden hard crash.
- Silver and Gold Boxes and Keys have been added to Kanna's shop (located in @fm / @dpshop), the Event and Vote Point shop. Also obtainable through: Dice Game, Quests, Achievements, Voting, Collection Log, Starter Quest, and Bossing. You can also @craft Silver into the Gold variants.
- Silver Box and Key are now guaranteed from votes 1 and 2 (in addition to the usual rewards).
- Town Quests (Move Quick > Quest) has a new UI. Accessible through @townquest and the old Move Quick way. Teleports are free with a Hyper Teleport Rock, otherwise they cost Spell Traces.
- @achievement now opens a new achievement window, like @week. You can browse every category and chain, see progress bars toward your next tier, and check your total achievement bonus. A Shop button opens the Achievement Point Shop straight away.
- @fishtracker now shows your current Fishing Bonus. It adds up your chair, medals and the Thursday bonus, so you can see how much extra you're getting at a glance.
- Hyper Burning is back to 2 bonus levels per level-up, so every level-up on an extra character counts as 3 levels. It now lasts until Total Level 9,999 (the first Ascension gate) or your main's level, whichever comes first. The final few levels before the gate are normal single levels, so nobody can skip the gate.
- (!) The Starter Guide moved from Google Doc to the website (only this one will be updated from now on): Starter Guide
- @guide now opens the new Starter Guide on the website instead of the old Google Doc.
- @mb has a new "visual Monster Book" option: a full window showing every card you still need, with your kills, how many are left and a progress bar. You can buy a card for DP or teleport straight to the monster's farm map for Spell Traces, free with a Hyper Teleport Rock.
- With @at on, you now automatically re-enter Regular and Boss Coin bosses after each clear, at double the entry cost. Each boss gives @bonus stats for your first 25 kills (+250% max per boss), counted per account. The @boss welcome text now explains this.
- Damage caps are now account-wide. Every character on your Login ID uses the highest damage cap any of your characters has unlocked, so new alts start with your main’s cap instead of from scratch. @damagecap shows when the account cap is being used.
- The damage cap grows faster between levels 20,000 and 45,000 (1.84Q instead of 1.24Q per level) and slower after that, still reaching 99,999Q at 60,000.
- Monster Park Hard/Hell EXP above 30,000 now drops 25% per 10,000 levels instead of halving, so high-level players keep progressing.
- @itemfilter has a new “Dino recycling” toggle in the Attack Filter menu. When it’s on, Dino items below your attack minimum are auto-recycled into Unleashed Coins instead of always being kept.
- The damage cap from your level still stops at 99,999Q, but bonuses from Monster Cards, achievements, quests, Trials and Link Characters now stack on top of it with no limit. Max-level players can keep raising their damage cap through bonuses.
- Monster Book Prestige. Once your Monster Book is complete, unlock Prestige and farm every card again at double the kills each round. Every prestige card adds +15Q to your damage cap, with no limit.
- Leftover Oda Coins finally have a use. The Totem Merchant in Sengoku High School now trades Oda Coins 1 for 1 into Pink Cubes or Spell Traces, in any amount you choose.
- You can now turn surplus cubes into Pink Cubes at the Cube Shop (Cygnus in Free Market). Trade in red or purple cubes, or white cubes, plus 10 GMB for a pink cube.
- Alts on the same connection now get nothing while your main is gaining EXP: no drops, mesos, kill bonuses, event or boss rewards, Monster Book progress, town or weekly quest progress, achievements or Collection Log entries. Alts can still join Dojo, Boss PQ and Monster Park to help, but earn nothing there. Fishing, the daily login gift, votes and the Dice Board still work on alts. When an alt is blocked, a short message names the character that’s currently gaining EXP.
- Starter quests (@quests) can now be done 3 times per player, instead of 5 times per account. The starter quests, the @daily login gift and the daily task reward can now be claimed once per player, not once per account on the same PC.
- Ten main mobbing skills now hit about one platform below you, like Arrow Rain already did: Blade Fury, Blizzard, Meteor Shower, Genesis, Tornado, Demolition, Boomerang Step, Dark Fog, Infernal Concussion and Nine-Tailed Fury. Blade Fury also reaches a bit further to each side. You could merge your Boomerang Step line into this one.
- @mb has a “Buy all” button, and @mb now opens the Monster Book window directly.
- The @week teleport costs 10 Spell Traces instead of 5 Golden Meso Bags, free with a Hyper Teleport Rock. @townquest lets you buy quest stamps for DP.
- Votes: use @claimvote to collect the Silver Box and Key from votes 1 and 2.
- Free Market - Personal Shops (Auction Houses) room is now wider, with more space for personal shops.
IMPORTED CONTENT - 7.5 GB FILE UPDATE
- Regions 'Cernium' and 'Burning Cernium' (49 maps in total) with 16 new mobs have been ported from v232.
- This region (Level 12,500 - 30,000 mobs) is meant for mobbing AFTER End of the World (Level 9,500). Same spawn rate and GMB/h as EOW, but way better EXP/h. (!) You WON'T get drops and EXP unless you're at the required level!
- New end-game bosses: Chosen Seren and Guardian Angel Slime (@boss).
- New Achievements and Collection Log slots have been created for all these new bosses and monsters, and they have been added to the @week quests.
COMMUNITY PROPOSAL UPDATES
Any proposal with a majority YES vote (75%+) is implemented:
- #8: Weekly and Daily quests have been revamped. Better rewards, new quests. Burning Hell now gives 1 DP per run.
- #8: Silver and Gold Boxes added (@box to open). More info: Boxes. Obtainable in various ways (see 'NEW' above).
- #9: Monsters can now drop a rare Face Accessory, Eye Accessory, Earrings, Belt, NX Ring or Shoulder Decoration. More info: Global Drops
- #11: Accepted, but overruled by #13 (the better alternative for Dojo @bonus stats).
- #12: Boss entry fees are now paid in Spell Traces from Mu Lung Dojo instead of Golden Meso Bags. Premium Boss Entry Keys can now also be bought with GMBs.
- #13: Level gates now sit every 2,500 levels starting at 9,999, with no end. To break one you need 500 - 1,000 Ascension Points, earned from voting, event bosses, @boss, trials, the Dice Board, crafting and time online. Every gate cleared gives a permanent +1% Rare Drop Rate. Dojo @bonus farming no longer depends on your level, and @ascension shows your progress. More info: Ascension
- #13: With Ascension Tiers, Mu Lung Dojo @bonus farming is NO longer held back by your level. The old cap is removed. You can now freely farm bonus up to 99,999%!
- All other proposals did not get enough YES votes OR were implemented in the previous patch (Oct 23).
LAUNCHER UPDATE
- Fastest download server: before a large update, the launcher tests the download speed of each of our download servers and uses the fastest one. Players who had slow downloads through Cloudflare will now automatically download straight from the HempMS server when that’s faster.
- Faster downloads for big files: large client files now download over multiple connections at once. Players far from our servers, such as in Asia, should see much faster updates.
- More reliable updates: if a download fails on one server, the launcher automatically retries on the next one, and every file is still checked to make sure it’s correct before you can play.
- Clearer download screen: the launcher now shows “Downloading” for new files and “Updating” for outdated ones, along with your current download speed in MB/s and a smoother progress bar.